/*
Author: Ryan Westfall
Functionality: This class will create the score for the player and manage the score
Version number: 0.0.1
Testers: needs to be tested
Date written: October 24, 2011
Date tested: needs to be tested
*/

package disease;

//don't need timeStart() or timerEnd() because score will increment everytime in the while loop

public class Score 
{
	private int score;

	public Score()
	{
		score = 0;
	}
	public int getScore()
	{
		return score;
	}
	public void incrementScore(int value)
	{
		//long curTime = System.currentTimeMillis();//<--score increments by 1 second
		//curTime /= 1000;
		//if (curTime != previousTime){
		//	previousTime = curTime;
		//	score = score + value;//<-- eventually include the buildings to affect this
		//}
		score = score + value;
	}
	public void resetScore(){
		score = 0;
	}

}
